Hi
I’m trying to build a ball finder that can find a ball on a board with a border. My problem is that I have a lot of interference between the two censors. I’m using NXT, and the idea is to measure the distance between the top and the bottom censors distance to the objects. If there is a distance gather than four centimeters equals the ball is in sight. The robots slowly rotates while scans for the ball. When ball is in sight at true logic signal is send.
My question is if there is a way to filter out the interference so I get more accurate readings.
sketch:
-------------------------- []
(ball)------------- []